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You sank my battleship! The official version of the classic Hasbro board game of naval combat is now on mobile! Challenge other players in Classic Mode or in the all-new Commanders Mode - a fast-paced, strategic and tactical variation. Play with unique naval commanders and use resources to activate powerful special abilities that will secure you a win as you wage war on the high seas.
Hasbro's BATTLESHIP features: CLASSIC MODE - Faithful conversion of the classic board game - Head-to-head combat - Sink your opponent’s fleet before they sink yours - Call your shot and fire! COMMANDERS MODE - BATTLESHIP with a twist! - A brand new, more tactical variation of the game - 3 new core abilities that shake up the strategic possibilities each turn - Unique special abilities for each Commander - New ship shapes to improve gameplay and the fun factor COMMANDERS - Battle with commanders from throughout the ages FLEETS - Each commander’s fleets feature unique and authentic art for each of the many warships!
Watch as they come together in an epic clash of civilizations! ARENAS - Deploy your fleet to every corner of the world and battle in epic arenas inspired by historical naval battles!
MISSIONS AND RANKS - Complete missions to earn medals, rank up and become the ultimate commander of the fleet! SINGLE PLAYER - Battle against AI Commanders and raise your game before heading into multiplayer! MULTIPLAYER - Take on a world of commanders all battling to have the last fleet standing and prove that you have what it takes to conquer the oceans! Join us in Hasbro's BATTLESHIP now, and set sail for adventure, battle and glory!
BATTLESHIP is a trademark of Hasbro and is used with permission. © 2018 Hasbro. All Rights Reserved. Hello BATTLESHIP players! We’ve been actively listening to your feedback and the result is a big update with lots of new features and improvements! Here’s what this update has got in store for you: - NEW FREE COMMANDER & ARENA: Giuseppe Ferrara and Fort St. Angelo - NEW FEATURES: - Play With Friends - You can now invite friends to play with you!
Battleship Game For Mac
Share a simple code or invite your Facebook friends and sink their ships before they sink yours. Enemy Grid Reveal - The game will now show you the enemy’s grid and ship locations at the end of the game, in case of a defeat.
2 NEW PREMIUM COMMANDERS & ARENAS: Queen Euryleia and Sir Phillip Wade, Colossus Bay and White Cliffs of Dover.And plenty of bug fixes to make your game more stable!. 1.1.1 Aug 4, 2018. Hello BATTLESHIP players! We’ve been actively listening to your feedback and the result is a big update with lots of new features and improvements! Here’s what this update has got in store for you: - NEW FREE COMMANDER & ARENA: Giuseppe Ferrara and Fort St.
Angelo - NEW FEATURES: - Play With Friends - You can now invite friends to play with you! Share a simple code or invite your Facebook friends and sink their ships before they sink yours. Enemy Grid Reveal - The game will now show you the enemy’s grid and ship locations at the end of the game, in case of a defeat. 2 NEW PREMIUM COMMANDERS & ARENAS: Queen Euryleia and Sir Phillip Wade, Colossus Bay and White Cliffs of Dover.And plenty of bug fixes to make your game more stable!. 1.1.0 Jul 28, 2018.
Hello BATTLESHIP players! We’ve been actively listening to your feedback and the result is a big update with lots of new features and improvements! Here’s what this update has got in store for you: - NEW FREE COMMANDER & ARENA: Giuseppe Ferrara and Fort St. Angelo - NEW FEATURES: - Play With Friends - You can now invite friends to play with you! Share a simple code or invite your Facebook friends and sink their ships before they sink yours. Enemy Grid Reveal - The game will now show you the enemy’s grid and ship locations at the end of the game, in case of a defeat. 2 NEW PREMIUM COMMANDERS & ARENAS: Queen Euryleia and Sir Phillip Wade, Colossus Bay and White Cliffs of Dover.And plenty of bug fixes to make your game more stable!.
1.0.6 May 25, 2018. Hello BATTLESHIP players! We’ve been actively listening to your feedback and the result is a big update with lots of new features and improvements!
Here’s what this update has got in store for you: - NEW FREE COMMANDER & ARENA: Giuseppe Ferrara and Fort St. Angelo - NEW FEATURES: - Play With Friends - You can now invite friends to play with you!
Share a simple code or invite your Facebook friends and sink their ships before they sink yours. Enemy Grid Reveal - The game will now show you the enemy’s grid and ship locations at the end of the game, in case of a defeat. 2 NEW PREMIUM COMMANDERS & ARENAS: Queen Euryleia and Sir Phillip Wade, Colossus Bay and White Cliffs of Dover.And plenty of bug fixes to make your game more stable!
AtcDave, Lesser replacement Obviously this game has to be compared to the previous iteration of Battleship, and it’s that comparison that makes this only so-so. On the good side; game play is very fast, graphics are sharp and the game seems to be stable. But some pretty big knocks on the minus side. The biggie, gameplay itself uses some optional multi-shot rules (get a bonus shot after every hit) I don’t really care for. And it ONLY uses this odd rule for “classic” game play.
I miss the old “salvo” rule of one shot per ship afloat. I also don’t immediately see how to choose a player name?
I’m sure I’ll figure that out. After living with this for a couple weeks I have a couple additional gripes.
First, when playing sequential games, especially after forfeiting a game, a crash is almost a sure thing. Second, which explains why the first one matters, this game CHEATS something awful. I know this is common with AIs because mostly, computers are stupid. But the cheating here is shameful; you get a follow up shot when ever you score a hit. Well, depending on where you hit, a follow up shot at the same target should normally have a 25-50% of scoring a hit. The ap hits easily 80-90% of the time.
At this point, I call it unplayable against the AI. AtcDave, Lesser replacement Obviously this game has to be compared to the previous iteration of Battleship, and it’s that comparison that makes this only so-so. On the good side; game play is very fast, graphics are sharp and the game seems to be stable.
But some pretty big knocks on the minus side. The biggie, gameplay itself uses some optional multi-shot rules (get a bonus shot after every hit) I don’t really care for. And it ONLY uses this odd rule for “classic” game play. I miss the old “salvo” rule of one shot per ship afloat.
I also don’t immediately see how to choose a player name? I’m sure I’ll figure that out. After living with this for a couple weeks I have a couple additional gripes. First, when playing sequential games, especially after forfeiting a game, a crash is almost a sure thing. Second, which explains why the first one matters, this game CHEATS something awful. I know this is common with AIs because mostly, computers are stupid. But the cheating here is shameful; you get a follow up shot when ever you score a hit.
Well, depending on where you hit, a follow up shot at the same target should normally have a 25-50% of scoring a hit. The ap hits easily 80-90% of the time. At this point, I call it unplayable against the AI. ICRSDR, Fun but. This game is fun but it is very irritating to me that when I want to play an online game, if the other person doesn’t click play and you already have, then you are left sitting there waiting.
It doesn’t give an option to skip to another person or back out and you have to completely close the app and restart. Then you can end up matched to the same person who still doesn’t accept so you have to redo this over and over. If they don’t except within like 30 seconds you should automatically be repaired with someone else. Otherwise I really enjoy this game.
Especially the commanders mode. ICRSDR, Fun but. This game is fun but it is very irritating to me that when I want to play an online game, if the other person doesn’t click play and you already have, then you are left sitting there waiting. It doesn’t give an option to skip to another person or back out and you have to completely close the app and restart. Then you can end up matched to the same person who still doesn’t accept so you have to redo this over and over. If they don’t except within like 30 seconds you should automatically be repaired with someone else.
Otherwise I really enjoy this game. Especially the commanders mode. Bbrannon4, Pretty good, but messy GUI The game works as you’d expect and pretty well, but a couple design decisions really bug me.
Why is there the banner with “Your Turn” and “Enemy’s Turn” each time? It gets annoying and wastes so much time. There should be an option to turn this off, or a different way to designate who’s turn it is. Similarly, why can’t both boards be shown at once and be the same regardless of whose turn it is? That’s how the original game was.
Personally I’d do it in portrait mode too because there isn’t really a reason to use two hands. Bbrannon4, Pretty good, but messy GUI The game works as you’d expect and pretty well, but a couple design decisions really bug me. Why is there the banner with “Your Turn” and “Enemy’s Turn” each time? It gets annoying and wastes so much time. There should be an option to turn this off, or a different way to designate who’s turn it is.
Similarly, why can’t both boards be shown at once and be the same regardless of whose turn it is? That’s how the original game was. Personally I’d do it in portrait mode too because there isn’t really a reason to use two hands.
Waterstorm The apocalyptic scenario of this arcade-style underwater game is not terribly original, but plot isn't necessarily the point. Players pilot miniature subs in a race to find a rare, energy-producing element (called, unsurprisingly, 'Rarium'), all the while dodging attacks from rival hunters in fierce naval battles. Available in versions for Windows and Linux as well as Mac OS X, 'Waterstorm' features several different game modes. Danger From the Deep The Mac OS port of this Open Source freeware World War II submarine simulator was released in 2007, and it remains a popular sub game on various platforms. The game is a tactical simulation of a WWII submarine, and it features realistic water and sky models and a variety of enemy craft.
Battlestations Midway Submarines are just one of a huge variety of war machines that players can control in this ambitious strategic game from Feral Interactive. A tactical simulation that allows players to dive into the Pacific theater of World War II, 'Battlestations Midway' features more than 60 controllable airplanes, ships and submarines, and the game attempts to provide a realistic representation of the war in the Pacific, from Pearl Harbor to the climactic Battle of Midway. Players can control the action both on a wide, tactical scale and on the level of individual battles.
Internet play is also supported.